Weapons
Eight weapon archetypes, each with its own rhythm. The right pick depends on your build and on the stats the drop rolled — not on a ranking alone.
Sceptre
Spell / ranged
Versatile spell archetype — strong ranged poke and boss sustain.
Sword
Balanced melee
All-round physical archetype with forgiving combos.
Bow
Ranged physical
Keep distance and deal physical damage from range.
Great Sword
Heavy melee
Slow, heavy hits with big burst windows.
Dagger
Fast melee
Quick single-target hits with fast recovery.
Scythe
Hybrid
A hybrid archetype featured in current drop waves.
Axe
Intermediate melee
Middle ground between speed and damage.
War Hammer
Heavy physical
Slowest archetype with the biggest single hit.
No universal “best weapon”
The rank above reflects general versatility, not a fixed DPS chart. Compare two weapons by the stats the actual drop rolled before you swap.
Named weapons (Excalibur and similar)
Players search for specific named weapons such as Excalibur. We don't publish a verified named-weapon list: the Reborn item pool changes between server builds, and the authoritative community source warns against importing names from the original Dungeon Quest. Confirm any named weapon in-game before you farm for it — the archetypes and stat rules above are what stay stable.
What every weapon rolls
Every drop rolls four stats. Match the roll to your build instead of chasing a single 'best' number.
Scales physical (melee and ranged weapon) damage.
Scales spell and ability damage.
Supports uptime and sustained fighting.
Survivability — matters more at high difficulty (Hardcore).